The circle is complete, we have finally integrated the aircrafts and passengers life cycles!
Read moreAs a request from the community we have now created a newsletter that you can sign up to. For some people this is simply the easiest way to stay connected and...
Read moreWe started announcing the development of Airport CEO in a few forums this week (reddit, Indie DB, Unity and others).
Read moreWe’ve established a studio to act as a public figure for this game which we think is important in order to become credible as backing option when the crowdfunding campaign is due.
Read moreAs we mentioned in the previous devlog, we are spending our time on getting the complete aircraft and passenger lifecycle to work.
Read moreWe are proud to announce that the development team behind Airport CEO has founded a brand new gaming studio called Apoapsis Studios.
Read moreThe administrative part of Airport CEO was in dire need of a real overhaul. There is a lot of thoughts, effort and energy going into a game developing process and keeping track...
Read moreWell, now let’s look into the future and I’m going to give you a brief insight on the plan ahead. First of we will be launching a crowdfunding campaign early 2016 to raise funds...
Read moreSo we are going to make the best Airport tycoon game ever. How? When? Who? Well, we are going to try to give you a clarity and at the same time bring an insight in the project...
Read moreThe team is proud to announce with this first post that Airport CEO is going for a takeoff. We have set up a dedicated team and project plan and will keep you updated.
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